The software reads a mesh and it is possible to prescribe a map for edges sizes/directions and/or a displacement vector for the mesh nodes.
The mesh is then modified by using local mesh modifications of which an insertion procedure based on anisotropic Delaunay kernel.
NB :For the moment, only volumic mesh (i.e. the tetrahedra) is treated. No modification of the surface triangulation made (except for the rigid bodies movements and global splitting).