1.2.0.3 Bodies movement:

When a displacement is prescribed on the initial mesh, the final mesh will be such that the surface vertex will be at a new position corresponding with the prescribed displacement. This movement can be made by keeping constant the number of nodes (but it is not an obligation). The final mesh will always be valid (in conform meaning).

NB :The surface vertex are moved without geometric checks. All quality criterion are based on volumic mesh. back to the content


Dobrzynski 2012-03-23