1 Mesh generation by local modifications
1.1 Context
1.2 Overview
1.2.0.1 Generalities:
1.2.0.2 Mesh adaptation/optimization:
1.2.0.3 Bodies movement:
2 Installation
2.1 Distribution and authors
2.2 Langages and platforms
2.3 Compilation and installation
2.3.1 Compilation
2.3.2 Installation
3 Mesh generation using binary
3.1 Input
3.1.0.1 Example 1:
3.1.0.2 Example 2:
3.1.0.3 Example 1:
3.1.0.4 Example 2:
3.2 Options
3.3 Running
4 Mesh generation with library using
4.1 File arguments
4.2 Options
4.3 Mesh format
4.3.0.1 Details for the structure
MMG_Mesh
:
4.3.0.2 Definition/initialisation of
MMG_Mesh
structure:
4.4 Metric definition/initialization
4.5 Output
5 Bodies movement
5.1 Data input
5.2 Options
5.3 Running
5.4 Data output
6 Hexahedra/Prisms cutting
6.1 Data input/output
6.2 Cutting
6.2.0.1 Hexahedra cutting
6.2.0.2 Prims cutting
7 Results evaluation
7.1 Elements quality
7.1.0.1 Definition:
7.1.0.2 Histogram:
7.2 Edges lengths and efficiency index
7.2.0.1 Definition:
7.2.0.2 Histogram:
8 Mesh visualization
9 Error and warning
10 Examples
10.1 Mesh adaptation
10.1.1 Uniform metric aligned with axes
10.1.2 Examples of anisotropic adaptation
10.2 Rigid bodies moving
10.2.0.1 Moving object on an uniform mesh.
10.2.0.2 Moving an object on an anisotropic mesh.
10.2.0.3 Airflow around a rotating helicopter propeller.
11 FAQ
A. Appendix 1 : Files format (
MESH
and
SOL
)
A..0.0.1 ASCII file
A..0.0.2 Binary format
Bibliography
Contents
Dobrzynski 2012-03-23